Cloudy

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About Cloudy

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  1. I also use non-compressed 32-bit. The image looks fine everywhere except for in-game. It seems like it doesn't actually compress it in DXT5, as if CoD4 can only do DXT1 compression regardless of the other compression options. Seems to be the same with every image (even WASD + Spacebar images with rounded corners, once again looks like DXT1 compression).
  2. Image dimensions are 584 x 456 (Also tried other dimensions, doesn't make a difference). https://gyazo.com/a7f67f743d5866b10e3c2db7f3f9a60d - Also tried all different compression and alphaTest to GE128 instead of Blend. Background is alpha Export settings are - https://gyazo.com/77d8ac4c09ed6d958bb3a01b314fe79a
  3. Thought this would be one of the best places to ask so I didn't have to hassle @atrX on Steam Basically I'm wondering why this image is so pixelated? For some reason it uses the DXT1 compression however I saved it as a .dds with DXT5 compression, then in asset manager I tried both DXT5 compression in the settings and uncompressed. https://gyazo.com/8ecd2927324a1485f09fdc18c877b98b I have tried both dds and tga formats
  4. Alright thanks. Are there any hats made already in order for me to use, or would I have to make the hats myself? (not sure how to do that). Searched google but couldn't find anything related to hats on there.
  5. Hello, I was wondering if there were any hats available for CoD4 which have already been ported and downloadable? If not, are there any tutorials on such porting for Hats to CoD4? Thanks & Regards, Cloudy